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Real 3D windows

  

Topaz Brainstorm

Score 59%
Real 3D windows
zoom


Real 3D windows
zoom


Downloads:  1234
Submitted:  Jan 24 2009

Description:

Real 3D windows in compiz.
Light mouse effect.




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 haha

 
 by DanRabbit on: Jan 25 2009
 
Score 50%
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That would probably take quite a bit of GPU!


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 Hmm....

 
 by SpecKtacle on: Jan 25 2009
 
Score 50%

It's awesome in theory, but in practice, I don't think it's going to be very practical.


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 Belongs in Compiz,good idea

 
 by maxtothemax on: Jan 25 2009
 
Score 50%

That's a feature that would be implemented in a compositing window manager like Compiz.


I had the same idea a couple weeks ago. This is probably possible to implement using an intelligent shader to automatically generate parallax maps based on the color of each pixel.

Here's a raw screenshot:
http://img156.imageshack.us/my.php?image=parallaxmap1me6.png


Here's the normalmap I made in the Gimp:
http://img258.imageshack.us/my.php?image=parallaxmap2ix0.png
*"selective gaussian" layer, brightness reduced/contrast increased, desaturated, on bottom.
*"difference of gaussians" layer set to "darken only," brightness reduced/contrast increased, desaturated, on top of that.
*"cartoonify" layer set to "darken only," brightness reduced/contrast increased, desaturated, on top of that.




Mapped to the surface of a cube in Blender:
http://img48.imageshack.us/my.php?image=parallaxmap3tz0.png
The parallax map layer I made was set to affect normals, offset, and reflection amount.


Hopefully this process can be made efficient enough to allow it to be performed in realtime.


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 Re: Belongs in Compiz,good idea

 
 by maxtothemax on: Jan 25 2009
 
Score 50%

Sorry, forgot to say that it's a better idea to do what I did (parallax maps) than generating full-blown 3D meshes. For me it went very fast in terms of actual processing time, and it wasn't even hardware-accelerated. On a nice computer, this could easily be done with GLSL shaders at a fast framerate.


Also, GNOME really doesn't have anything to do with Compiz (two different projects.)


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.

 3d Shell

 
 by Blackcrack on: Jan 25 2009
 
Score 50%

nice idea, i think it shold funtioning if you take a 3dgameengine and let it rendering over the gpu+CPU , once the Windows=CPU and the other the 3d-skin by GPU.. if you whant that try to make come to reactos.oorg and try to help to creating the gui/Explorer-new and later make a 3d-Shell for it.. but it must be step by step.

best Regards
Blackcrack


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 ÐлаÑÑ

 
 by Averrin on: Jan 25 2009
 
Score 50%

смысла не вижу, так как не особенно заметно, а проц жрать будет только так, но за идею и исполнение (скрины) однозначно +1


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.

 Good

 
 by dilomo on: Mar 4 2009
 
Score 50%

Really cool idea man. This resembles live rendering and Ambient Occulsion. Good Good...


A.K.
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